![]() ![]() We're working with a contributor to fix this, currently waiting for a new race track asset. Vehicle Editor: Due to incompatibilities with j3o/bullet the Vehicle Editor can cause SDK crashes. Mac OS: Running on OpenGL 2.1 instead of 3.2, due to engine issue #1336 Lacking support for the new Animation System (it should work, but it may crash and it certainly doesn't have custom tailored new functions, instead it's the old UI for the new System). ![]() We will, however, state those issues very clearly, so everyone is supposed to be aware of them and can use the workarounds.įor an up-to-date overview, check out our 3.3 Milestone as well as the 3.3 Animation System Milestone. The reason for holding back the release, however, is due to a lot of unresolved issues and bugs.ĭue to Changes on the Engine Side and the fact that, regardless of the issues, this release brings a lot highly demanded and important features such as a Gradle Integration as well as partially working nightly updates and people still using 3.2 SDKs because of the stable label missing, we have decided to release this SDK as stable with the issues it has. This release is long overdue, sorry for that. ![]()
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December 2022
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